UnitList

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List of Units in LWG[edit | edit source]

Here is a list of all the Units in Little War Game. Each has it's strengths and weaknesses.

Abbreviation Meaning
HP Hit Points
DMG Damage
ARM Armor
VIS Vision
RAN Range

Human Units[edit | edit source]

Unit Name Picture Cost Purpose Strengths and Weaknesses Stats:
Worker
Worker.png
50 -Starts and is made at the Castle/Fortress

-Melee, Ground Unit

-Low Damage, No Armor -Constructs and Repairs Buildings

-Harvests the only resource, gold

-Start with 6 Workers in typical game.

Strong: None

Weak: Everything

HP: 60

DMG: 5

ARM: 0

VIS: 8

RAN: 0.2

Soldier
Soldier.png
85 -One of the units made at the Barracks

-Melee, Ground Unit

-High Damage, Medium Armor

Strong: Wolves

Weak: Dragons

HP: 125

DMG: 9

ARM: 1

VIS: 8

RAN: 0.2

Archer
Archer.png
85 -One of the units made at the Barracks

-Ranged, Ground Unit

-Medium Damage, Low Armor

-Best used in numbers

Strong: Dragons

Weak: Wolves, Werewolves

HP: 80

DMG: 6

ARM: 0

VIS: 8

RAN: 5

Mage
Mage.png
150 -Made at the Mage's Guild

-Ranged, Ground Unit

-Low Damage, Low Armor

-Don't place in front of battlefield

-Comes with spells:

  1. Fireball
  2. Slow Field
Strong: Workers, Archers

Weak: Dragons, Catapult

HP: 80

MP: 100

DMG: 5

ARM: 0

VIS: 8

RAN: 5

Priest
Priest.png
150 -Mage at the Church

-Ranged, Ground Unit

-Low Damage, Low Armor

-Like Mage, don't put in front lines

-Comes with spells:

  1. Summon Healing Ward
  2. Invisibility
Strong: Mages

Weak: Towers

HP: 80

MP: 100

DMG: 5

ARM: 0

VIS: 8

RAN: 5

Beast Units[edit | edit source]

Wolf[edit | edit source]
  • A fast ground unit with low hit points and health regeneration
  • Can be made in the Wolves Den
  • Counters: Strong vs Archers, Workers; weak against Soldiers, Werewolves.
Werewolf[edit | edit source]
  • A slow, armored ground unit with high hit points and regeneration
  • Can use a "Smash" ability to create space (can no longer use the ability in post LE11 maps)
  • Can be made in the Werewolves Den
  • Counters: strong vs Soldiers, Wolves; weak vs Catapults, Dragons
Dragon[edit | edit source]
  • A bulky, flying unit with high hit points
  • Can do minor area-of-effect damage
  • Can be made in the Dragon's Lair
  • Counters: Strong against Workers, Soldiers, weak against Ballista.
Bird[edit | edit source]
  • A weak flying unit with no attack
  • Can be made at the Castles and Fortress
  • Used for scouting
  • Counters : strong vs none, weak against Watchtowers, Dragons.

Mechanical Units[edit | edit source]

Catapult[edit | edit source]
  • A long range siege unit with high damage
  • Can be built at the Workshop
  • Counters: Very strong against Watchtowers, Werewolves, weak against Dragons
Ballista[edit | edit source]
  • A slow, ranged anti-air ground unit
  • Can upgrade its area of effect
  • Can be built at the Advanced Workshop
  • Counters: Very strong vs Dragons, weak vs Wolves.
Airship[edit | edit source]
  • A fast, flying transport unit
  • Can upgrade to increase detection
  • Can be built at the Advanced Workshop
  • Counters: strong against none, weak against Dragons, Ballistas

Special Units[edit | edit source]

Unit Name Picture Cost Purpose Strengths and Weaknesses Stats
Rifleman
Rifleman.png
-Currently Untrainable
Shadow Wolf
Wolf.png
80 -Currently Untrainable

-Fast, Ground Unit

-Medium Attack, Low Defense

-Has the ability to teleport

Strong: Archers, Workers

Weak: Soldiers, Werewolves

Skeleton
Skeleton.png
0 -Currently Untrainable

-Only trainable from spell

Medium Attack, Low Defense